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Showing posts from August, 2020

MyPaint Brush Engine Phase #3 Report

 Today is the last day of google summer of code 2020.  This month, I have completed the following tasks: Refactorizing MyPaint plugin for master: I started the month, working on refactorization of the MyPaint brush engine for master branch. This is functional. Though I will have to add the newly committed changes in this branch as well. Refactorizing the MyPaint curve option code with normal curve option code: I had rewritten the curve option widget code due to some clashes with enums, while the ideal way should have been to share this with the existing code. I spent the next week completing this. Documenting the brush engine was already in my todo. I had to create a page for MyPaint brush engine in Krita manual, in its brush engine section. The merge request got approved yesterday. Support for higher bit depths and other color models: Given that MyPaint is an RGB editor it can't work properly for other color models. So I need to disable it for other color models. This is still a w

MyPaint Brush Engine [Final Phase]

We are in the final phase of GSoC. I don't even remember how quickly the last two months flew by.  Coming to my project, it is almost complete apart from some finalisation related stuff that still is remaining. Perhaps, some review changes that my mentors shall give me once my current patch has been reviewed are also remaining. This month, (20 days remaining before the final submissions start actually) I need to complete two items: Refactorizing the plugin for master branch: There were a lot of changes in master due to the complete resource-rewrite. Because of this, I need to change my way of handling mypaint brush files (.myb files) in master. This requires a bit of refactorization. I am afraid its been a while since I have seen the master and don't what changes I need to do to make this plugin work in master. I just hope it does not turn out to be something complex. User Documentation: Apart from refactorization, I need to start with writing user documentation ASA